pub struct Layers {
    pub layers: HashMap<i16, Vec<EntityId>, BuildHasherDefault<FxHasher>>,
    pub paragraph_elements: HashMap<Uuid, Vec<EntityId>, BuildHasherDefault<FxHasher>>,
}

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§layers: HashMap<i16, Vec<EntityId>, BuildHasherDefault<FxHasher>>§paragraph_elements: HashMap<Uuid, Vec<EntityId>, BuildHasherDefault<FxHasher>>

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impl Layers

pub fn new( rdom: &RealDom<CustomAttributeValues>, layout: &Torin<EntityId>, font_collection: &RCHandle<skia_textlayout_FontCollection>, scale_factor: f32 ) -> Layers

pub fn layers(&self) -> IntoIter<(&i16, &Vec<EntityId>)>

pub fn len_paragraph_elements(&self) -> usize

pub fn len_layers(&self) -> usize

pub fn measure_all_paragraph_elements( &self, rdom: &RealDom<CustomAttributeValues>, layout: &Torin<EntityId>, font_collection: &RCHandle<skia_textlayout_FontCollection>, scale_factor: f32 )

Measure all the paragraphs

pub fn measure_paragraph_elements( &self, text_id: &Uuid, dom: &FreyaDOM, font_collection: &RCHandle<skia_textlayout_FontCollection>, scale_factor: f32 )

Measure all the paragraphs registered under the given TextId

pub fn calculate_layer( relative_layer: i16, height: i16, inherited_relative_layer: i16 ) -> (i16, i16)

Given the height in the DOM of the Node, it’s inherited layer from it’s parent and the defined layer via the layer attribute, calculate it’s corresponding layer and it’s relative layer for it’s children to inherit

pub fn add_element(&mut self, node_id: EntityId, node_layer: i16)

Insert a Node into a layer

Trait Implementations§

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impl Clone for Layers

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fn clone(&self) -> Layers

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Layers

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fn default() -> Layers

Returns the “default value” for a type. Read more

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