pub enum Animation {
    BounceIn(RefCell<Tweener<f64, i32, BounceIn>>),
    SineIn(RefCell<Tweener<f64, i32, SineIn>>),
    SineInOut(RefCell<Tweener<f64, i32, SineInOut>>),
    Linear(RefCell<Tweener<f64, i32, Linear>>),
}Expand description
Animation mode and configuration.
Variants§
BounceIn(RefCell<Tweener<f64, i32, BounceIn>>)
SineIn(RefCell<Tweener<f64, i32, SineIn>>)
SineInOut(RefCell<Tweener<f64, i32, SineInOut>>)
Linear(RefCell<Tweener<f64, i32, Linear>>)
Implementations§
source§impl Animation
 
impl Animation
sourcepub fn new_bounce_in(range: RangeInclusive<f64>, time: i32) -> Animation
 
pub fn new_bounce_in(range: RangeInclusive<f64>, time: i32) -> Animation
New BounceIn Animation
sourcepub fn new_sine_in(range: RangeInclusive<f64>, time: i32) -> Animation
 
pub fn new_sine_in(range: RangeInclusive<f64>, time: i32) -> Animation
New SineIn Animation
sourcepub fn new_sine_in_out(range: RangeInclusive<f64>, time: i32) -> Animation
 
pub fn new_sine_in_out(range: RangeInclusive<f64>, time: i32) -> Animation
New SineInOut Animation
sourcepub fn new_linear(range: RangeInclusive<f64>, time: i32) -> Animation
 
pub fn new_linear(range: RangeInclusive<f64>, time: i32) -> Animation
New Linear Animation
sourcepub fn initial_value(&self) -> f64
 
pub fn initial_value(&self) -> f64
Get the initial value of the animation.
sourcepub fn final_value(&self) -> f64
 
pub fn final_value(&self) -> f64
Get the final value of the animation.
sourcepub fn move_value(&mut self, index: i32) -> f64
 
pub fn move_value(&mut self, index: i32) -> f64
Move the animation to the given index.
pub fn is_finished(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Animation
impl Send for Animation
impl !Sync for Animation
impl Unpin for Animation
impl UnwindSafe for Animation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
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§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
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Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
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§impl<T> Pointable for T
 
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
    O: From<T>,
 
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